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package jpaintball;

import java.awt.Graphics2D;


/**
 *
 * @author ondra
 */
public class InvisibleBunker extends Bunker {

    InvisibleBunker(int x, int y, int width, int height) {

        super(x, y, width, height, 0, 0, 0);

    }
    @Override
    public void drawSprite(Graphics2D g2d) {
        // draw nothing :)
    }

}
